Raphaël Barrière

Game/System Designer

Hi, and welcome to my website! I'm Raphaël Barrière, a 20 year old system designer, and free as the air. I’m currently studying at the Brassart campus in Aix-en-Provence, in the Game Design department.

I’m joyful, imaginative, and ambitious person. I strive to create engaging experiences by focusing first on the fun the player will experience and the originality of the mechanics.

I'm currently a game design student looking for new adventures and projects!

Projects

Here is a selection of my best projects. To see all my prototypes and other creations, visit my Itch.io!

About me

System Design

I specialize in game systems, 3Cs, and balancing mechanics. I focus on creating deep, engaging player experiences through robust design documentation and iteration.

Management

High capacity in project management, team coordination, and tracking progress.

Jira Jira
Odoo Odoo

Game Engines

Godot Godot
Unity Unity
Unreal Unreal

Imaging & Graphics

Aseprite Aseprite
Figma Figma
Illustrator Illustrator

I am curious to discover new experiences and ready to go anywhere for new adventures.

Interests

Contact me

Feel free to contact me, I will try to answer as soon as possible.